Weekly five-player dungeon

Artifact Vault keys, simply explained

A key is your weekly entry to Artifact Vault. It is not gear: the group leader's selected key sets the Buffs and Challenge for the whole run.

THE SHORT ANSWERYou receive three charges each week. They reset Thursday at 05:00. Before starting, check the leader's key and reroll only if its entries do not suit the team.
Artifact Vault screen showing three key charges and the selected leader key Open game screen
3weekly charges
Thu 05:00weekly reset
5team positions
1leader key controls the run

THE WHOLE PROCESS

Check the key, reroll if needed, then enter.

01

Choose the leader

The party does not combine everyone's keys. Only the group leader's selected key is applied to the run.

02

Inspect and reroll

Check the two Buff entries and the Challenge entry. A reroll changes only entries that are not locked.

03

Fill the team and enter

Use one tank, one healer and three DPS. Official NPCs can fill empty positions.

Reroll cost

30 Energy changes every unlocked entry.

Artifact EnergyArtifact Energy rerolls the selected key. It does not buy or restore a weekly charge.

Total cost=30+the entries you lock

Green+10
Blue+15
Purple+20
Orange+25
Red+30
No lock 30Red locked 60Purple + Red 80

Levels and rewards

Know when the run starts paying out.

1–2No settlementLeaving here refunds the key charge.3–4Reward settlementCombat Soul Coins determine the result.5Endless stageWaves become harder until the global timer ends.

Team Combat Soul Coins set the payout. The healer, tank and highest-DPS player can also receive MVP rewards.

Extra dungeon rulesTeam requirements and special monsters

Entry and team

Reach Character Lv60, unlock Artifacts and have a key charge available. The recommended five-player group is one tank, one healer and three DPS.

Special monsters

Fog enemies hide, Resurrection enemies return, Splitting enemies divide on death and Cursed enemies weaken the team.

GAME SCREENS

See the three screens that explain the system.