
Green / Azure
- On a fresh tree
- 70%
- Downgrade 1 level
- 0%
- Unchanged
- 50%
48% → Silver · 2% → Gold
Official event ended · 8 Oct 04:59
Light Howl stages, fruit odds and the five-player Snow King challenge.
The official Facebook notice uses server time and warns that progression or a server merge can change the remaining event time. The captured orchard panel remains open through 11 October at 05:00; follow the countdown shown in game.


Two stages unlock each day from 1–7 October: 14 stages in total. Complete earlier stages to reach the next challenge. Each stage rewards only its first clear.
Move Light Howl left and right, shoot number gates or treasure chests to increase your group, and survive for the required time. The group size is capped.
The displayed stage reward is 2 Lucky Scissors + 100 water currency. Watering costs 40: 100 covers two waterings with 20 left over.


Each fruit costs 1 Lucky Scissors to pick, or 50 Crystals when scissors run out. Picking every fruit refreshes the whole tree for free. Fertilising refreshes picked positions and can change the quality of every unpicked fruit.
Two free fertilisations reset daily at 05:00 and are used first. The displayed paid fertilisation cost is 100 of the green currency.

48% → Silver · 2% → Gold

24% → Gold · 1% → Glazed

25% → Glazed

Maximum quality
Collection tip: use free fertilisations before spending. Glazed fruit cannot downgrade; Gold has a 30% downgrade chance. Pick individual fruit when you want to save scissors—Pick All spends on every remaining fruit.
The complete Golden Storm armour has a 3% chance from Glazed fruit and 0.9% from Gold. The other complete appearance shown has a 1% Glazed chance and a 0.3% Gold chance. Fruit quality improves the odds; it does not guarantee a complete appearance.
Every pick counts toward draw milestones at 10, 20, 40, 70 and 100. The 10-, 20- and 40-pick rewards give 3, 3 and 5 scissors respectively. Claim milestones when reached.
Complete appearances drawn using Crystals can be gifted. A synthesised appearance is giftable only when every shard was drawn using Crystals; including any scissors-earned shard makes it non-giftable.

Entry requires Lv40+, a five-player party and a Snow King Key. Three keys are issued daily, with extra keys available through the first three days’ rank rewards. Movement is disabled. The game selects the tank automatically; monsters attack only that player and their damage keeps increasing.

Starts 30 seconds into battle. Four waves each cause a 3-second freeze.

24 seconds of freeze immunity and +100% damage.
Team tip: resolve the Missing Tank warning before entering. Plan your burst during Flame Shield and use its immunity for Ice Nova. The rule card does not specify wave spacing or shield cooldown, so covering all four waves is not guaranteed.
Claim daily Damage Progress Rewards based on your party’s highest damage that day. They reset at 05:00. On days 1–3, a new stage opens at 05:00 and the previous day’s ranking settles. Day 4 opens the Ultimate Challenge; its ranking runs for the final four days and settles when the event ends.

Everyone on the server waters the same tree. Total watering progress unlocks six reward levels. Each watering costs 40 water currency and grants one random decoration reward. Watering can continue after the tree reaches its maximum level; claim each available level reward.
Orchard Gifts is a separate activity closing on 8 October. Its offer details are not included here because its rules and prices have not been provided.